A downloadable asset pack

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Blade Assassin attacks, hurt and death in all 8 directions

A free HD boss for top-down games. A masked twin-blade assassin in dark layered armour with a torn red hem, in two forms, every animation in all 8 directions, 415×361 px frames (plus 128 px copies), plus 2 effects.

Four attacks

A blink strike, a phase rush, a sword slash and a spinning whirlwind with both blades, each in all 8 directions, aimed where the assassin faces.

Blade Assassin attack

Animations (8 directions each)

  • Movement: idle, walk, run
  • Combat: attack (blink strike), attack2 (phase rush), attack3 (blade slash), attack4 (whirlwind)
  • Reactions: hurt, death

Blade Assassin: every animation

Two forms

The enraged form glows red-hot, with a burning rim and a red aura. Both forms share one frame size and feet pivot, so you can switch to the enraged form at any moment, for example at half health.

Blade Assassin: normal and enraged form

All 8 directions

Blade Assassin idle, walk and run in all 8 directions

Effects

  • Blink arrival
  • Phase trail

Each effect comes as a sheet and single frames, with frame size and FPS in a JSON file.

What's in the download

  • Both forms as transparent PNG sheets and every frame as a separate PNG
  • 128 px copies of every sheet and frame
  • JSON with frame size, feet pivot, FPS and looping
  • Godot 4 SpriteFrames for each form, ready for AnimatedSprite2D
  • 2 effects as sheets and single frames

Goes with

Everything else is on my page.

Colour variations

3 colour variations in the optional ColourVariations folder (azure, venom green, violet), every animation in all 8 directions, plus recolour masks and a Godot shader for your own colours.

Quick import

  1. Godot 4: copy the character folder into your project and assign its SpriteFrames to an AnimatedSprite2D.
  2. Other engines: slice the PNG sheets using the cell size, row order (S, SE, E, NE, N, NW, W, SW) and FPS from the JSON.
  3. Keep the supplied feet pivot so the boss stands on the ground in every direction.

License

  • Use in unlimited personal and commercial games; modify freely.
  • Credit appreciated, not required.
  • No reselling or sharing the sprites as assets, original or modified, and no use in datasets or NFTs.

Full text: LICENSE.txt in the download.

FAQ

Which size should I use? The native 415×361 px or the 128 px copies; pick one scale for your camera.

Can I use it as a regular enemy? Yes. It is a full character with movement, attacks, hurt and death, so it works as an elite or a regular enemy too.

Does it match the other packs? Yes: every character in the series uses the same camera angle, light direction and finish, so the boss fits next to any pack.

Like the Blade Assassin? A rating helps a lot.

Version 1.1.2: 3 colour variations (azure, venom green, violet) for the Blade Assassin, plus recolour masks and a Godot shader for your own colours (optional ColourVariations folder).

Download

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Click download now to get access to the following files:

BladeAssassinBossFree_v1.1.2.zip 169 MB
Version 1.1.2